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Android build fails when setting a custom Aspect ratio up to 2.1 in Play...
Steps to reproduce: 1. Open the attached project "Case_1284210" 2. Build it to Android Expected results: Android build completes Ac... Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. In the Hierarchy window select 'GameObject' and observe the... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
HLSLcc generates incorrect Metal/Vulkan Shaders when tessellation factor...
1. Open the attached "TessFactorReadProject.7z" project 2. Open the "ReproScene" Scene 3. Enter Play Mode 4. Observe the Game view ... Read more
Windows File Explorer freezes when starting the Asset import process by ...
How to reproduce: 1. Create a new project 2. Drag and drop any Asset (that takes a noticeable time to finish the import process) fro... Read more
[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a build for WebGL 3. Host the WebGL build 4. Op... Read more
Standard Material's Custom Render Queue value gets reset to default when...
How to reproduce: 1. Open a new project 2. Create a new material in the Project window (Right-click -> Create -> Material) 3. Select... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more
DateTimeOffset.Now has incorrect offset in Central European Time during ...
How to reproduce: 1. Open the attached "IncorrectLocalOffsetExample.zip" Project. 2. Build the Project on Android 3. In the device g... Read more
Error assigning 3D texture to 2D texture property '_MainTex' when using ...
How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Create a new Cube GameObject 3. Assign the Cube the ... Read more
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