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2
votes
Fixed

Android build fails when setting a custom Aspect ratio up to 2.1 in Play...

Android

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Oct 11, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Steps to reproduce: 1. Open the attached project "Case_1284210" 2. Build it to Android Expected results: Android build completes Ac... Read more

0
votes
Not Reproducible

SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...

Inspector Framework

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Oct 01, 2020

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Version/s: 2018.4, 2020.2.0b4, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. In the Hierarchy window select 'GameObject' and observe the... Read more

0
votes
Won't Fix

2020.1 When changing the Environment Lighting's Ambient Color the Prefa...

Inspector Framework

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Oct 26, 2020

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Version/s: 2018.4, 2020.1.10f1, 2020.2

Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more

0
votes
Fixed

HLSLcc generates incorrect Metal/Vulkan Shaders when tessellation factor...

Shader System

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

1. Open the attached "TessFactorReadProject.7z" project 2. Open the "ReproScene" Scene 3. Enter Play Mode 4. Observe the Game view ... Read more

0
votes
Postponed

Windows File Explorer freezes when starting the Asset import process by ...

Asset - Database

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Dec 11, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce: 1. Create a new project 2. Drag and drop any Asset (that takes a noticeable time to finish the import process) fro... Read more

0
votes
Fixed

[WebGL] User-Agent header is not unguarded when using UnityWebRequest

WebGL

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Oct 26, 2020

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Version/s: 2018.4, 2021.1, 2021.1.0a2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a build for WebGL 3. Host the WebGL build 4. Op... Read more

1
votes
Fixed

Standard Material's Custom Render Queue value gets reset to default when...

Shader System

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Oct 26, 2020

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Version/s: 2018.4, 2019.4.12f1, 2020.1

How to reproduce: 1. Open a new project 2. Create a new material in the Project window (Right-click -> Create -> Material) 3. Select... Read more

0
votes
Fixed

New .asset files are serialized as binary when the Asset Serialization M...

Serialization

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Nov 03, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more

0
votes
Fixed

DateTimeOffset.Now has incorrect offset in Central European Time during ...

Mono

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Oct 27, 2020

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Version/s: 2018.4, 2018.4.16f1, 2021.1

How to reproduce: 1. Open the attached "IncorrectLocalOffsetExample.zip" Project. 2. Build the Project on Android 3. In the device g... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Create a new Cube GameObject 3. Assign the Cube the ... Read more

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