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Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.2.X
Votes
1
Found in
2018.4
2019.4.12f1
2020.1
Issue ID
1287934
Regression
No
Standard Material's Custom Render Queue value gets reset to default when switching Inspector mode from Debug to Normal
How to reproduce:
1. Open a new project
2. Create a new material in the Project window (Right-click -> Create -> Material)
3. Select the created material in the Project window
4. Change the Inspector to Debug mode
5. Set the Custom Render Queue property's value to 3000
6. Change the Inspector to Normal mode
7. Repeat step 4 and observe the property's value
Expected result: Custom Render Queue is set to 3000
Actual result: Custom Render Queue gets reset to the default value
Reproducible with: 2018.4.29f1, 2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a4
Comments (1)
-
Radivarig
Nov 27, 2023 21:48
Does not work in Unity 2022.3, resets back to 2000 immediately.
I was able to set it to 3000 by additionally setting Saved Properties > Floats > _QueueOffset to 1000.
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Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a7
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.2f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.19f1