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0
votes
By Design

[M1 Max] Player ignores Application.targetFrameRate

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Jun 04, 2022

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Version/s: 2021.2.13f1, 2022.2.0a5

Reproduction steps:1. Open the user's attached project2. Build the project3. Open the player and observe the on-screen FPS counter E... Read more

6
votes
Fixed

Header files are not included in exported projects when using IL2CPP Scr...

IL2CPP

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Jun 06, 2022

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Version/s: 2021.3.6f1

How to reproduce:1. Open the attached project "Test.zip"2. Export the project for Android platform3. Go to "BUILD PATH/unityLibrary/... Read more

0
votes
Won't Fix

Unable to find style warnings logged in Console when toggling "Color Bli...

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Jun 06, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

How to reproduce:1. Open up any project2. Open up the Profiler by navigating to Window > Analysis > Profiler3. Make sure that ... Read more

0
votes
Fixed

Playables lose the Animator state when disabling a GameObject with Playa...

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Jun 03, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.2f1, 2022.1.1f1, 2022.2.0a13

Reproduction steps:1. Open the user's attached project "PlayableAnimatorResetRepro.zip"2. Enter Play mode3. Toggle the checkbox unde... Read more

0
votes
Active

[Linux] OpenJDK downloaded through Hub 3 beta 7 is is not sufficient to ...

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Jun 06, 2022

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Version/s: 2021.3.4f1, 2022.1.0a1, 2022.1.0b3

Repro steps:1. Install Android module with all the components2. Create a new project3. Open the Build Settings Window4. Select the A... Read more

0
votes
Fixed

[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...

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May 31, 2022

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Version/s: 2020.3.35f1

Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more

0
votes
Fixed

[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...

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May 31, 2022

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Version/s: 2020.3.35f1

Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more

0
votes
Won't Fix

Additional parameter fields shown when switching back from Humanoid to G...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open the attached project2. Select Assets/Robot Kyle/Model/Robot Kyle.fbx in the Project browser.3. In the Ins... Read more

0
votes
Fixed

[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...

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Jun 01, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the attached project "TestDrawMeshInstance-2021.zip"2. Open the "SampleScene" Scene3. Enter the Play mode E... Read more

0
votes
Fixed

[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...

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Jun 01, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more

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