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Mathf.Floor produces inconsistent results when processing Physics.Raycas...
How to reproduce: 1. Open the “MathTest“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Hover over the top-right of the... Read more
[VisionOS] Certain number of cubes cause FPS to drop on Vision Pro
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[URP][RG] "Invalid version: 20" with the URP Cockpit sample
*Steps to reproduce:* 1. Compile and start latest Unity version (Trunk). 2. Download the URP sample project and open the Cockp... Read more
Crash on CheckGameObjectsAndAddMissingRequiredComponents when opening a ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Editor Expected result: The Editor does not crash Act... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
*Steps to reproduce:* 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4.... Read more
Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...
Reproduction steps: 1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio) 2. change the “export PRO... Read more
"Z" value of ScriptableObject is set to a random number in the Inspector...
How to reproduce: 1. Open the user-attached project “My projectdsdsddf” 2. Right-click in the Project window, Create → ScriptableObj... Read more
HDRP LightLateUpdate allocates every frame for each light in the scene w...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Open the Profiler window (Wind... Read more
[Render Graph Viewer] NullReferenceException when opening the project an...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Observe the error in the Console: NullReferenceExce... Read more
[IL2CPP] Custom attribute on delegate return value not present in IL2CPP...
Can find the custom attribute on the return parameter of the delegate fine in Editor, but not in IL2CPP builds (tested Windows x64).... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
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- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard