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0
votes
Fix In Review

Seams are left on models when the ShaderGraph Material's Hue Node Input ...

Package: Shader Graph

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Jun 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "SGBloomBug.zip" project2. Open the "SampleScene" Scene3. Observe the models in the Gam... Read more

0
votes
Fixed

[URP] Bloom produces Visual Artifacts when color/emission are not clamped

Post Processing

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.10f1

Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more

0
votes
Fixed

[Gizmos] All exposed shape gizmos break and throw errors upon an edit at...

Package: Visual Effect Graph

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Jun 03, 2021

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Version/s: 12.0.0

Repro steps:1. Create a VFX, drag it in the scene and open it though the Edit button in the VFX component.2. Add to blackboard a sha... Read more

0
votes
Fixed

On-Screen Button errors on mouse down/up when its Control Path is set to...

Package: Input System

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Jun 03, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open the attached "Ctrl.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. In Game view, click on... Read more

0
votes
Fixed

The UI Toolkit package doesn't get removed when upgrading the project to...

UI Toolkit

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Jun 03, 2021

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Version/s: 2021.2.0a4, 2021.2.0a16

How to reproduce:1. Open the attached '1340775.zip' project in 2021.2.0a4 or above2. Observe the Console Expected result: The UI Too... Read more

1
votes
Fixed

[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...

Progressive Lightmapper

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Jun 03, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more

0
votes
Fixed

[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...

Mobile Graphics

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more

0
votes
Fixed

Player Input Prefab calls action Events when using Player Input Manager

Package: Input System

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Jun 03, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open the attached "PlayerInputManagerTest.zip" project2. Enter Play Mode3. In the Game view, press the left mo... Read more

1
votes
Fixed

Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchConta...

Physics

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Jun 03, 2021

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Version/s: 2020.1.12f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Space Warrior WW3.zip"2. Go to Assets/Scenes/Campagin/Level13. Enter Play Mode Repr... Read more

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