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Seams are left on models when the ShaderGraph Material's Hue Node Input ...
How to reproduce:1. Open the user's attached "SGBloomBug.zip" project2. Open the "SampleScene" Scene3. Observe the models in the Gam... Read more
[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more
[Gizmos] All exposed shape gizmos break and throw errors upon an edit at...
Repro steps:1. Create a VFX, drag it in the scene and open it though the Edit button in the VFX component.2. Add to blackboard a sha... Read more
On-Screen Button errors on mouse down/up when its Control Path is set to...
Reproduction steps:1. Open the attached "Ctrl.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. In Game view, click on... Read more
The UI Toolkit package doesn't get removed when upgrading the project to...
How to reproduce:1. Open the attached '1340775.zip' project in 2021.2.0a4 or above2. Observe the Console Expected result: The UI Too... Read more
[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more
[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more
Player Input Prefab calls action Events when using Player Input Manager
Reproduction steps:1. Open the attached "PlayerInputManagerTest.zip" project2. Enter Play Mode3. In the Game view, press the left mo... Read more
Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchConta...
Reproduction steps:1. Open the attached project "Space Warrior WW3.zip"2. Go to Assets/Scenes/Campagin/Level13. Enter Play Mode Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved