Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1339962
Regression
No
Editor crashes or "Thread group size must be above zero" is thrown when RenderTexture Size is 15x15 or below
How to reproduce:
1. Open the user's attached "BBTracker.zip" project
2. Open the "Test Device" Scene
3. Enter Play Mode
Expected result: Editor doesn't crash
Actual result: Editor crashes
Reproducible with: 7.6.0 (2019.4.27f1), 10.5.0 (2020.3.10f1), 11.0.0 (2021.1.8f1), 12.0.0 (2021.2.0a17)
Notes:
- The issue is not reproducible in Built-In RP
- The issue is not reproducible in URP
- Editor crashes when RenderTexture Size is 8x8 or below
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 12.0.0):
Fixed in: 2021.2.0b2