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[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
Platform mouse-over tooltips do not work in the Project's Quality Settin...
Steps to reproduce:1. Create a new project2. Open "Edit -> Project Settings -> Quality"3. Hover the cursor over the "Levels" i... Read more
The creating and import of a new script in Editor became really slow in ...
Checked with new HDRP project and the time taken for creating new script has increased:2020.3 - around 1 sec;2021.2 - around 3-4 sec... Read more
Editor installation Built-In packages get corrupted when meta files seem...
How to reproduce (according to the user, not directly reproduced locally):1. Create a new project (for ex. on 2020.3.0f1)2. Upgrade ... Read more
Assets dependencies load in the wrong order resulting in "None" being re...
Reproduction steps:1. Open attached project "Reference.zip"2. In Project window, select Assets/Content/MTFLocalizationManager.asset3... Read more
Player crashes with null pointer dereference in MemoryManager when large...
Reproduction steps:1. Open user attached Project2. Change to x86 (32bit) Architecture3. Build and Run Expected result: The Build Run... Read more
[Linux] Pasting text doesn't work when using "Right Click" -> "Paste"
How to reproduce:1. Open a new Unity project2. Copy "com.unity.postprocessing" to clipboard3. Open Package Manager -> Add package... Read more
Memory leak when previewing a prefab with a scene that has many lights
Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more
[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
[URP] First shadow cascade is missing when using 3 or 4 shadow cascades
Steps to reproduce: 1. Open an existing URP project, or create a new one2. In the URP Render Asset, make sure that cascade count is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved