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[Regression] [Win] Videos are dark when using Linear color space
How to reproduce:1. Download attached project file and open "1" Scene2. Enter Play Mode (make sure Linear color space is selected in... Read more
“DrawMeshInstanced does not support…” error in the Console pops up when ...
Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more
The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in t...
How to reproduce:1. Create a new empty project in your repository2. Create a scene3. Add the “Universal RP (com.unity.render-pipelin... Read more
<rdar://problem/43248387> [iOS 12] Xcode reports ~4 times higher memory ...
To reproduce:1. Create an empty project or use QA attached one2. Build it for iOS3. Run on the device with iOS 124. Open Debug navig... Read more
Hair is not rendered with water physics when overlapping with another Ga...
Steps to reproduce:1. Open the “HairProblem.zip” project2. Open the “OutdoorsScene”3. Open the Game View4. Observe the Hair Expected... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more
[WebGL][BuildError] Constant il2cpp build error after OSX 12.3 Upgrade
Repro:On a macOS computer with macOS 12.3:1. Create a new empty 3D project2. Switch platform to WebGL3. Build What happens: the foll... Read more
EditorGUILayout.PropertyField is not changing the list elements
How to reproduce:1. Open project "2020.3.22f1.zip"2. Press BuildConfig>Open Build Configuration Window in the top menu3. Press th... Read more
Symbols that are not Standard ASCII are formatted into different symbols...
To reproduce:1. Open attached project (blank_test_project-master.zip)2. Open SampleScene3. Select BasicStringTest from the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject