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0
votes
Fixed

Directional Light Contact Shadows cause Game & Scene view's to be black ...

Package: Scriptable Render Pipeline HD

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Oct 16, 2019

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Version/s: 7.1.1

Reproduction steps:1. Create a new project using HDRP Template2. Select Directional Light in Hierarchy3. Change Directional Light's ... Read more

0
votes
Fixed

Reflection Probes are not being released when loading another Scene

Package: Scriptable Render Pipeline HD

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Aug 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project "ReflectionProbeTest-2021.zip"2. Open Assets/ReflectionProbeTest/Scenes/main.un... Read more

0
votes
By Design

[HDRP] GameObjects don't receive constant lighting with Point Light

Package: Scriptable Render Pipeline HD

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Sep 21, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open the user's attached "Clouds.zip"2. Open the "SampleScene" Scene3. Double click the "Sphere" GameObject in t... Read more

0
votes
Fixed

[HDRP] Lighting in scene flickers when camera is moved

Package: Scriptable Render Pipeline HD

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May 01, 2020

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Version/s: 7.3.1

[HDRP] Lighting in scene flickers when camera is moved When navigating through the scene, the light sometimes turns itself off in th... Read more

0
votes
By Design

[HDRP] Iris Texture is applied inside of the Mesh when using Eye shader

Package: Scriptable Render Pipeline HD

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Jul 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "EyeScene"2. In Scene View, inspect the Sphere GameObject Expected res... Read more

0
votes
Fixed

[HDRP] GameObject with Material Type property set to Subsurface Scatteri...

Package: Scriptable Render Pipeline HD

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Sep 03, 2020

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Version/s: 7.1.5

How to reproduce:1. Open the user's attached "MeshesBlackSceneView.zip" project2. Open the "samplescene" Scene3. Select the "CubeSSS... Read more

0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

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Nov 05, 2019

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Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volume... Read more

0
votes
Fixed

[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...

Package: Scriptable Render Pipeline HD

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Nov 01, 2019

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Version/s: 4.1.0-preview

How to reproduce:1. Create new HDRP project2. Select Window -> Analysis -> Frame Debugger3. Click Enable button in Frame Debug... Read more

0
votes
Fixed

[HDRP] Setting a DecalProjector's Size property through script causes un...

Package: Scriptable Render Pipeline HD

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Aug 19, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "decal-bug.zip" project2. Open the "SampleScene" Scene3. Select the "Decal" GameObject ... Read more

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