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[HDRP][DXR] A GameObject is not rendered when its Layer is 4th or higher...
How to reproduce:1. Open the attached "1345515_Repro" project2. Open the Scene "SampleScene"3. Inspect the cubes in the Scene/Game v... Read more
[Android] Display.systemWidth/Height value isn't updated when the phone ...
Reproduction steps:1. Open the attached user's project "SystemResFoldable.zip"2. Build the project on the device unfolded, notice th... Read more
[HDRP] Switching to DXR breaks the Scene's Baked Lightmap data
How to reproduce:1. Create a new HDRP project2. Look at the Lightmap data (Window -> Rendering -> Lighting Data -> Open Pre... Read more
[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...
Reproduction steps:1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip"2. Build for Android with Development ... Read more
[Shader Graph] Transparent materials rendered using Path Tracing are ren...
Steps to reproduce:1. Download and open the project "U - BUGREPORT [path tracing bug with transparent shadergraphs].zip"2. Open Asse... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
[Mobile] Tessellation Shader is broken when using Vulkan Graphics API
How to reproduce it:1. Open the user's attached project 'MeshCloudTest-2021.2.zip'2. In the Player Settings set a specific Graphics ... Read more
UI corrupts and Editor crashes when opening Modal dialog from another Mo...
Reproduction steps:1. Open user attached Project2. Press Tests > Show DialogA > Show DialogB3. Close DialogB4. Close DialogA5.... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more
Editor crashes when trying to create Subgraph Operator
Reproduction steps:1. Open user attached Project,2. Open Assets\Demo\GroundLift.vfx3. Select all nodes connected to the Output Mesh ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks