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[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more
Multiple "Failed to insert item" warnings are logged when amount of inse...
How to reproduce:1. Open the user's attached project2. In the Menu bar, select Bug/ProductBug3. Observe the Console window Expected ... Read more
[Android][IL2CPP] Data misalignment crash in deserializing google protob...
Repro steps:1. Open project "anrdoid_64bit_read_crash 2.zip"2. Make sure Scripting Backend is set to IL2CPP3. Build and Run on Andro... Read more
Multiple 'Font not found' warnings appear in the Console when opening UI...
How to reproduce:1. Open the attached '1343367.zip' project2. In the search field of the Project window enter '.uxml'3. Open any .ux... Read more
[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene;2. Drag 'SponzaLightingDay' scene from the Proj... Read more
Animation Rigging weights are reset when Playable Graph is changed
Reproduction steps:1. Open user attached Project2. Enter Play Mode.3. Select Animancer > DefaultHumanoid > Rig in the Hierarch... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
Opening ellipses pop-up on component in Inspector window and dragging cu...
Reproduction steps:1. Open attached project "1343258.zip"2. Open "SampleScene" Scene3. Select "Directional Light" in the Hierarchy w... Read more
Crash on BV4_OverlapBoxCB when entering Play Mode with a model with a lo...
Reproduction steps:1. Open the user's attached project2. Enter play mode in "SampleScene" Expected result: Editor enters play modeAc... Read more
Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "NoiseField"3. Enable "Contribute Global Illuminat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List