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[Landed] Segmentation fault: 11 error is thrown when project is built us...
Reproduction steps: 1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive 2. Edit ... Read more
Crash on CachedWriter::Write when building a project that has access to ...
Reproduction steps: 1. Open the attached “repro-project” 2. Build the project Expected result: Build completed with a result of... Read more
AssetPostprocessor Mesh modification does not save after initial project...
Reproduction steps: # Open the user’s attached project # Open Assets/Scenes/SampleScene # Notice how the characters in the scen... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps: 1. Open the attached project "SomeBugs.zip" 2. In the Project window open the "NewUXMLTemplate" Visual Tree Asse... Read more
Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more
UnityEngine.Event.numeric doesn't return true when pressing a numeric key
How to reproduce: 1. Open the user's attached "CrashTests" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Press any nu... Read more
New Editor window opens when recompiling scripts
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Scripts/Runtime 3. Right-click an... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta fil... Read more
[Cache Server] Editor crashes when disabling CacheServer during ongoing ...
Reproduced 4 times with 2 different projects, it doesn't depend on the project, but it should be big enough so upload is long enough... Read more
Input.mousePosition flickers in the Game view while in the Play mode whe...
Reproduction steps: # Open the “EditorFullscreenMousePositionBug“ project # Open the “EditorFullscreenBug” scene # In the Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map