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Asset and meta files inconsistent casing warning has spelling mistake
How to reproduce: 1. Open attached project "SpellingErrorWhenInconsistentCasing.zip" 2. Go outside Unity's Editor, then go to Spelli... Read more
Crash when quickly moving an object with Animator component between scenes
How to reproduce: 1. Open attached project "Case_1247802" and load scene "Start Game" 2. Enter Play Mode 3. Start quickly pressing e... Read more
Editor crash when Assets/** is included in .collabignore file
How to reproduce: 1. Create and open a new project 2. Enable Collab 3. Open the project in File Explorer and open the '.collabignore... Read more
[AssetPipelineV2] Editor lags/freezes when expanding a folder in Project...
How to reproduce: 1. Open the attached 'project-1247706.zip' project 2. In the Project Browser expand the 'DLL' folder 3. Try intera... Read more
[HDRP][DXR] Ray-traced Screen Space Reflections have flickering black ar...
How to reproduce: 1. Open the attached project named "naboo_starfighter.zip" 2. Open Bugreport Scene 3. Enter Play mode 4. Observe t... Read more
Editor crashes in Play Mode when hovering the mouse over a mesh with a M...
How to reproduce: 1. Tester-attached package(MeshColliderCrash.unitypackage) 2. Create a new Unity project 3. Import the package 4. ... Read more
Renaming Bolt Class in Explorer field does not rename the Bolt Class in ...
If you rename a class using the class name field in the Explorer, it does not rename the bolt class in the Assets. Renaming the c... Read more
Popup menus are modal and blocking, requiring two clicks to switch
Reproduction steps: 1. Open attached project "DoubleClick.zip" and scene "SampleScene" 2. In Editor, click on "Account" popup menu 3... Read more
[Device Simulator] resets Application Settings when entering Play Mode
How to reproduce: 1. Create and open a new project 2. Install Device Simulator Package from Package Manager 3. Open Device Simulator... Read more
Bolt (VisualScripting Asset) load is high
When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time