Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1345264
Regression
No
Same Radius value is overwritten to all of the selected Lights when Outer or Inner Angle value is changed while multi editing
How to reproduce:
1. Open the attached "1345264_Repro" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select all the Spot Lights
4. Change the Outer or Inner Angle values
Expected results: The Radius variable doesn't change
Actual results: All of the Spot Light's Radius variable is changed to the last Spot Light's Radius variable
Reproducible with: 7.6.0 (2019.4.28f1), 10.5.0 (2020.3.13f1), 11.0.0 (2021.1.14f1), 12.0.0 (2021.2.0b1)
Could not test with: 2018.4 because HDRP was to yet available
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment