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Non-removable serialized data for a renderer feature still appears even ...
Reproduction steps:1. Open the attached "repro_IN-94967" project2. Open the "Assets/TestScene.unity" Scene3. In the Project window, ... Read more
URP Cascaded Shadows do not have a falloff in Player when the Player is ...
How to reproduce:1. Open the “DevelopmentShadowBug.zip“ project2. Open the “SampleScene“3. Observe the Game view4. Build and Run the... Read more
[MacOS][Apple Silicon] Grid in animation preview window is rendered on t...
Steps to reproduce: Open attached project In project browser, select Clip animation clip In inspector, change the preview model to C... Read more
WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Valida...
Reproduction steps:1. Open the attached “IN-93851.zip” project2. Make sure WebGL Platform is selected with ‘WebGPU’ Graphics API3. B... Read more
Task status is "WaitingForActivation" when awaiting a faulted task insid...
Reproduction steps:1. Open the attached “IN-92069” project2. Execute the test (Tools > Run Test)3. Observe the Console window Exp... Read more
0 is returned when any output from Split Node is input into the Lerp Node
How to reproduce:1. Open the “SLU6.zip“ project2. Open the “example_3D“ Scene3. Observe the Game view Expected result: 5 lasers are ... Read more
"TouchScreenKeyboard.isSupported" always returns true when the selected ...
Reproduction steps:1. Open the attached “IN-93683” project2. Open the Build Settings (File > Build Settings)3. Set “WebGL” as the... Read more
TMP 'Bold' Font Style is rendered with incorrect Font when a Font Asset ...
Reproduction steps:1. Open the attached “IN-94303.zip” project2. Open the “Test” Scene3. In the Hierarchy, create a new Text (TMP) G... Read more
AudioSource.isPlaying remains true when a PlayableGraph finishes playing...
Reproduction steps:1. Open the attached “IN-94546” project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console an... Read more
Editor gets stuck on Reloading Domain when re-entering Play mode after s...
Reproduction steps:1. Open the attached “IN-91449” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Game view click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used