Search Issue Tracker
Fixed
Fixed in 6000.1.0b10, 6000.2.0a7
Votes
0
Found in
6000.0.33f1
6000.1.0b6
6000.2.0a7
Issue ID
UUM-97414
Regression
Yes
[MacOS][Apple Silicon] Grid in animation preview window is rendered on top of the object
Steps to reproduce:
- Open attached project
- In project browser, select Clip animation clip
- In inspector, change the preview model to Cube by dragging Cube into preview area
Actual results: Grid is rendered on top of the cube. Cube is transparent
Expected results: Cube is rendered as opaque, grid is sorted properly
Reproducible with versions:
Mac (M3 Max, MacOS 15.2) - Metal: 2023.3.0b1, 6000.0.33f1, 6000.1.0b6, 6000.2.0a7
Not reproducible with versions:
Mac (M3 Max, MacOS 15.2) - Metal: 2022.3.54f1, 2023.2.20f1
Mac (Intel, MacOS 11.6) - Metal: 6000.1.0b6, 6000.2.0a6
Windows - DX12, DX11, Vulkan, GLES, GLCore: 6000.1.0b6, 6000.2.0a6
Can’t test with versions:
Tested on (OS): MacOS 15.2, Windows 10
Notes:
- See attached video for bug demonstration
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Resolution Note:
-