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0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

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Oct 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

1
votes
Fixed

[Android][ETC2][OpenGLES2] When ETC2 fallback is set to 32-bit, half res...

Mobile

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Aug 08, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "ETC.zip" project2. Build and Run for Android3. Connect the Profiler4. "Memory Profiler" -> "Detailed"... Read more

0
votes
By Design

UI Elements' layering breaks when there is a Transparent object in betwe...

uGUI

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Aug 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In... Read more

0
votes
By Design

AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...

Animation

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Aug 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more

0
votes
Duplicate

[Android] ARM64 architecture takes longer to execute StackTrace API than...

Mobile

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Aug 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "1177601" project2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP"3. "P... Read more

0
votes
Fixed

Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...

Scripting

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Aug 26, 2019

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Version/s: 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "AfterAssembliesCallback.zip" project2. Enter Play mode Expected results: A message gets print... Read more

6
votes
Fixed

Dynamic functions unavailable when private generic UnityEvent<T> fields ...

Serialization

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Jan 14, 2020

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Version/s: 2018.4.9f1, 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1211380.zip)2. Select the "Test" Game Object3. Click the plus icon under "Deri... Read more

1
votes
By Design

References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...

Scene Management

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Oct 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Download and open the attached project "1193450.zip"2. Open the "TargetScene" Scene3. Select "TestGameObject" in... Read more

0
votes
Fixed

[UI Elements] ObjectField type is not recognized when it is set in UXML

UI Toolkit

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Sep 02, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Repro steps:1. Open user attached project2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "&lt;ui... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more

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