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[URP] Game view is not rendered correctly when renderer feature set to "...
How to reproduce:1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene2. Select UniversalRenderPipelineAsset asset... Read more
UIElements animation twiches when the Editor is minimized and restored
How to reproduce:1. Open the attached project (Animation_Stutter_Example.zip)2. At the top of the Editor click 'AnimStutter' -> '... Read more
API Updater pops up and internal recursion is detected when assigning a ...
How to reproduce:1. Download the tester-attached script(Script.cs)2. Create a new Unity project3. Import the script Expected result:... Read more
[Linux] Unity licensing command on Linux doesn't complete when using -ba...
Activating a license on Linux with -nographics and -batchmode requires a window manager to be successful Repro:/opt/Unity/Editor/Uni... Read more
[Other] Recorded large 'int' values in AnimationClip are not preserved
How to reproduce it:1. Open attached project '1278866.zip'2. Load '[Test] Record Clip' from 'Assets' folder3. Enter Play mode and le... Read more
[GPU PLM] Fallback to CPU PLM with 'CL_UNKNOWN' error after force stoppi...
Steps to repro:1. Pull the Sponza URP project from here: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and sync to revision ... Read more
AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on search...
AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on searching from InitializeOnLoad We have custom code in package (co... Read more
[URP] Scene camera does not respect settings of MainCamera
Repro steps:1. Open attached project2. Open SampleScene3. Note that Scene View has bloom4. Note that Game View does not have bloom b... Read more
[2D Path] Box selection for objects inheriting GenericScriptablePath is ...
How to reproduce:1. Open the attached project named "Repro_906066"2. Open the "ReproPath" Scene3. Select the "SumpLargePipe" gameObj... Read more
[Android]Microphone.IsRecording returns True for all recording devices w...
Reproduction steps:1. Open the attached user's project "UnityAndroidMicrophone.zip"2. Build for Android3. In the app right side pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes