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Texture Inspector Preview has horizontal and vertical scrolling mixed up
Reproduction steps:1. Open the attached project "1188594_texture_scroll_bars"2. In the Project window, select "tall texture" from th... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce:1. Download and open the attached project "1193450.zip"2. Open the "TargetScene" Scene3. Select "TestGameObject" in... Read more
[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...
How to reproduce:1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip)2. Open the build settings window(F... Read more
Sub Emitter doesn't call OnParticleSystemStopped function if the Parent ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Particle Systems to... Read more
Input.GetKey for Left Shift returns true when Right Shift is held down a...
Steps to reproduce:1. Open the attached project (case_1204882_ShiftInput.zip)2. Enter Play mode3. Press and hold down Right Shift an... Read more
[Asset Database V2] GameObjects and Prefabs lose references to Assets wh...
How to reproduce:1. Open the user's project2. Create a new script in Project Browser3. Create a new GameObject4. Attach the created ... Read more
Profiling the Editor while running a Development Build causes a flood of...
Reproduction steps:1. Open WireShark2. Filter "ip.dst==225.0.0.222"3. Create a New Project4. Build & Run a Standalone build (Dev... Read more
[DirectX12] Editor crashes on changing the texture of Face/Outline prope...
Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more
[Graphics] Editor restarts on switching graphics API in play mode but th...
Editor restarts on switching graphics API in play mode but the graphics API does not switch. In previous versions, Editor used to th... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions