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[HDRP] Planar reflection probe range compression factor
Steps to reproduce:- Create a mirror object (create > 3D Object > Mirror)- Create a sphere with a highly emissive material- Pl... Read more
Keycodes Less, Greater, LeftParen, RightParen are not being registered w...
How to reproduce:1. Open project "KeyCodes.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. Enter the Play Mode4.... Read more
Project window can be shrunk to the point it's unusable anymore
How to reproduce:1. Create a new project2. Remove Hierarchy tab3. Drag the right border of the Project window to shrink it Reproduci... Read more
Windows Editor misses some right mouse clicks right after cursor is lock...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play ... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce:1. Open the user's attached "URP12Test.zip" project2. Build And Run the "SampleScene" on an Android 7 or older devi... Read more
System.NullReferenceException error when assigning variable to float2 wi...
How to reproduce:1. Open the attached project from "halfcastBurst1358209.zip"2. Navigate to "Jobs > Burst > Open Inspector..."... Read more
Mesh created with ProBuilder outputs a "mesh contains non-finite values"...
Reproduction steps:1. Open the attached "stripped-1365591.zip" project2. Open the "Test" Scene3. Open the Lighting window (Window &g... Read more
Standalone Profiler window can be shrunk to the point where some Top Men...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window3. Drag the right border of the window to shrink it4. ... Read more
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more
Port count never stops increasing in Standalone build on Mac Standalone
How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch