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[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Enter the Play... Read more
A crash occurs on a WebGL build when setting a value on "AudioParam"
How to reproduce:1. Open the “SeaCrit” project2. Build and run the project for WebGL3. Play around in the game for a few minutes4. O... Read more
Shader error in 'Shader Graphs/Master': redefinition of '_Time' is throw...
How to reproduce:1. Create a new High Definition 3D Template Project2. Create a new Shader Graph (Right-click in the Project Window ... Read more
Unity.Tilemap.AnimatedTiles are out of sync
How to reproduce:1. Open the “IN-78763.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Move along a grid with arrow ke... Read more
"The type or namespace name 'EditorMultiplayerManager' does not exist......
Reproduction steps:1. Create a new project2. Using the Package Manager (Window > Package Manager), install the Dedicated Server p... Read more
Importing Production Ready Shaders and Feature Examples from the Shader ...
How to reproduce:1. Create a new High Definition 3D Template Project2. Open Package Manager (Window -> Package Manager)3. Find an... Read more
[Linux] AutoLocale error gets thrown when opening a project
Reproduction steps:1. Create a new 3D project2. Observe the Console window Expected result: No errors are thrownActual result: “Auto... Read more
A wrong compute buffer is returned in a render pass when using the "Comp...
How to reproduce:1. Open the “RenderGraphBug“ project2. Open the “SampleScene“3. Observe the Console window Expected result: The “Bu... Read more
[WebGL] Play doesn't work with an audio random container in WebGL with a...
Steps to reproduce: Download and open the attached project 'ARCWebGLPlayBug.zip'. Build and run the project for WebGL. Press '1' on ... Read more
IMGUI code calling UI Toolkit code causes custom Inspectors to reset whe...
How to reproduce:1. Open a scene2. Open a custom Editor window3. Dock the custom Editor in an area with an existing window (for exam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code