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Votes

0

Found in

6000.0.9f1

Issue ID

UUM-74854

Regression

Yes

[WebGL] Play doesn't work with an audio random container in WebGL with a clip that has preload audio data turned off

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*Steps to reproduce:*
# Download and open the attached project 'ARCWebGLPlayBug.zip'.
# Build and run the project for WebGL.
# Press '1' on the keyboard several times to attempt to play some audio.

*Actual results:* Audio plays.

*Expected results:* No audio plays.

*Reproducible with versions:* 
6000.0.0f1

*Not reproducible with versions:* 
2023.2.0f1

*Can’t test with versions:* 
2022.3.X
2021.3.X

*Tested on (OS):* MacOS (M1) 14.5

*Notes:*
* In 2023.2.0f1, the clip plays the second time you try to play it, so there has always been a bug. But this is a regression because now it doesn't play at all.
* This only occurs when preload audio data is turned off for the clip.
* Perssing '2' and then pressing '1' actually plays audio because the clip is loaded when it plays through an audio source directly as a clip.

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