Search Issue Tracker
Active
Votes
0
Found in
2022.3.36f1
Issue ID
UUM-74845
Regression
No
Shader error in 'Shader Graphs/Master': redefinition of '_Time' is thrown after changing the Material Dropdown
How to reproduce:
1. Create a new High Definition 3D Template Project
2. Create a new Shader Graph (Right-click in the Project Window -> Create -> Shader Graph -> HDRP -> Lit Shader Graph)
3. Open the newly created Shader Graph
4. Click the '+' on the left side of the Shader Graph window and add a float variable and call it "Time"
5. In the Graph Inspector (on the right), click "Graph Settings"
6. Change the Material Dropdown to "Lit"
7. Observe the Console
Expected result: No Errors or Warnings are being thrown
Actual Result: Shader error in 'Shader Graphs/Master': redefinition of '_Time' at /(258) (on metal) is being thrown
Reproducible with: 2022.3.36f1
Reproduced on: macOS Sonoma 14.5 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Search] Query Builder - uneditable NaN in Transform vectors
- Transform.rotation property is as a Vector4 Quaternion instead of a Vector3 field when using InspectorElement.FillDefaultInspector
- [Search] Query Builder - "Input String was not in a correct format" error when changing query options
- MacOS Xcode project build fails when a package has PrivacyManifest
- [IL2CPP] Crash when closing the Player while an exception is thrown during exception handling
Add comment