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Votes
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Found in
6000.0.8f1
Issue ID
UUM-74844
Regression
No
A crash occurs on a WebGL build when setting a value on "AudioParam"
How to reproduce:
1. Open the “BugRepro” project
2. Build and run the project for WebGL
3. Play around in the game for a few minutes
4. Observe the Player
Expected results: The build does not crash
Actual results: The build crashes and an alert pops up
Reproducible in: 6000.0.8f1
Could not test in: 2021.3.39f1, 2022.3.34f1 (Multiple project crucial script errors)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- The full message reads: “Failed to set the 'value' property on 'AudioParam': The provided float value is non-finite.“
- No stacktrace exists, as this is a WebGL build
- The Editor and the Windows Player do not crash, only the WebGL Player does
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