Search Issue Tracker
Fixed
Fixed in n4e-1.3.0
Votes
0
Found in [Package]
1.0.0
Issue ID
MTTB-186
Regression
Yes
"The type or namespace name 'EditorMultiplayerManager' does not exist..." is logged when Dedicated Server and Netcode for Entities packages are both installed
Reproduction steps:
1. Create a new project
2. Using the Package Manager (Window > Package Manager), install the Dedicated Server package
3. Using the Package Manager, install the Netcode for Entities package
4. Observe the Console
Expected result: No errors are logged in the Console
Actual result: Multiple CS0234 errors about missing namespace name are logged
Reproducible with: 0.9.0 (2023.3.0a19), 1.2.0 (6000.0.8f1)
Not reproducible with: 0.7.0 (2023.3.0a19)
Couldn't test with: 2021.3.40f1, 2022.3.35f1 (Dedicated Server package is only supported on Editor versions 2023.1+)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: All testing was done on Netcode for Entities package version 1.2.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused
Resolution Note (fix version n4e-1.3.0):
Cannot be fixed for Netcode for Entities 1.1.x, nor 1.2.x, but a fix has shipped for 1.3.0-exp.1: https://docs.unity3d.com/Packages/com.unity.netcode@1.3/changelog/CHANGELOG.html#130-exp1---2024-06-11
See entry: "Compile error when having both com.unity.netcode and com.unity.dedicated-server package together."