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[HDRP] Shadergraph decal renders tile glitch where there is a big contra...
Steps:- Open scene in attached package Result:See attached screenshot. The tiles where the decals alpha varies a lot are rendering g... Read more
[Perforce] Changes to the VFX graph can be made without checking out the...
1. Create a new HDRP Project and add the Visual Effects package to it2. Set it up to use Perforce's version control3. In the Project... Read more
Memory Profiler throws NullReferenceException after closing and leaving ...
How to reproduce:1. Open attached project "HttpWebRequestLeakTest" and enter Play Mode2. Open Memory Profiler3. Close Memory Profile... Read more
UNITY_PURCHASING define becomes disabled when recompiling assemblies
Steps to reproduce:1. Open User-supplied project ("Change IAP setting from code.zip")2. Enable IAP in Services3. Press Commands (at ... Read more
Saving a Shader Graph does not prompt the user to checkout the file in V...
How to reproduce:1. Create a new LWRP/HDRP Project2. Set it up to use Perforce's version control3. In the Project Window create a ne... Read more
Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more
[Scripting] "Run in Background" does not work with QueueStateEvent
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/370 Repro:1. Download attached project: RunInBackground2. If n... Read more
[HDRP] Spotlight results differ in each eye when using single pass doubl...
How To Reproduce:1) Create a new project using the HDRP Template.2) Change the build target to UWP.3) Enable virtual reality and add... Read more
[UI] When using detect input to bind an Action, the mouse scroll is pick...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/383 Note: this happens when the Input Action's Type is set to ... Read more
[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce:1. Download and open "ScaleRenderBug.zip"2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSettin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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