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0
votes
Fixed

InteractionManager doesn't clear connceted controller list from last pla...

XR SDK

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Mar 15, 2019

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Version/s: 2017.4.11f1, 2018.3.0a9, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1137312_repro.zip and open "Test" scene2. Connect the MR controller to PC3. Enter play mode4. Notice ... Read more

0
votes
Fixed

[Vulkan] memory leak is present when using PostProcessLayer in an Androi...

Vulkan

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Mar 15, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Build and run the attached project "Android Vulkan Unity RAM Leak.zip"2. Observe the leakage via Attached Profiler's... Read more

1
votes
Fixed

Editor crashes while clicking on Overrides window in instance of name ba...

Scene Management

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Mar 15, 2019

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Version/s: 2019.2.0a10

Steps:1. Create a new project2. Add Cube GameObject to Hierarchy3. Drag it to Project Browser4. Drag it to Project Browser one more ... Read more

0
votes
Fixed

Notifications with Retroactive flag are triggered when the timeline loops

Timeline

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Mar 15, 2019

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Version/s: 2019.1

1) Create a timeline2) Add a signal track bound to a gameobject3) Add a signal Emitter, create a new signal and a new signal receive... Read more

0
votes
Fixed

Editor freezes on Collecting Enlighten data when building a default HDRP...

Package: Scriptable Render Pipeline HD

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Mar 15, 2019

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Version/s: 4.10.0

To reproduce:1. Open user's attached project ("hdrp test")2. Open Scene "SampleScene"3. Build the project-- Building process freezes... Read more

1
votes
Fixed

[UWP] IL2CPP build fails when Manage Stripping Level is set to High

IL2CPP

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Mar 15, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new project2. Set manege stripping level to High3. Build project for UWP platform Results: UWP buildi... Read more

64
votes
Fixed

Fullscreen mode: Maximized Window functionality is broken and any built ...

Windows

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Mar 15, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

How to reproduce:1. Create a new project and open its Player settings2. Under the "Resolution" settings change the "Fullscreen Mode"... Read more

0
votes
Fixed

"CustomRenderTexture" will not Initialize when loaded from an AssetBundle

Camera

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Mar 15, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "CustomRenderTexture.zip" Project2. Open "SampleScene" Scene3. Enter Play mode4. Notice that most of the... Read more

0
votes
Fixed

[ECS] Cameras that are enabled before entering Play Mode do not display ...

Package: Entity Component System (ECS)

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Mar 15, 2019

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Version/s: preview.26 - 0.0.12

How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more

0
votes
Fixed

[Terrain] Need to remove .5 clamp from Stamp Height shader pass

Terrain

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Mar 15, 2019

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Version/s: 2018.3, 2019.1.0b8, 2019.2.0a4

We shouldnt be clamping snce this is not a generic paint op Read more

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