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InteractionManager doesn't clear connceted controller list from last pla...
Steps to reproduce:1. Download 1137312_repro.zip and open "Test" scene2. Connect the MR controller to PC3. Enter play mode4. Notice ... Read more
[Vulkan] memory leak is present when using PostProcessLayer in an Androi...
To reproduce:1. Build and run the attached project "Android Vulkan Unity RAM Leak.zip"2. Observe the leakage via Attached Profiler's... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps:1. Create a new project2. Add Cube GameObject to Hierarchy3. Drag it to Project Browser4. Drag it to Project Browser one more ... Read more
Notifications with Retroactive flag are triggered when the timeline loops
1) Create a timeline2) Add a signal track bound to a gameobject3) Add a signal Emitter, create a new signal and a new signal receive... Read more
Editor freezes on Collecting Enlighten data when building a default HDRP...
To reproduce:1. Open user's attached project ("hdrp test")2. Open Scene "SampleScene"3. Build the project-- Building process freezes... Read more
[UWP] IL2CPP build fails when Manage Stripping Level is set to High
Steps to reproduce:1. Create a new project2. Set manege stripping level to High3. Build project for UWP platform Results: UWP buildi... Read more
Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce:1. Create a new project and open its Player settings2. Under the "Resolution" settings change the "Fullscreen Mode"... Read more
"CustomRenderTexture" will not Initialize when loaded from an AssetBundle
Reproduction steps: 1. Open "CustomRenderTexture.zip" Project2. Open "SampleScene" Scene3. Enter Play mode4. Notice that most of the... Read more
[ECS] Cameras that are enabled before entering Play Mode do not display ...
How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more
[Terrain] Need to remove .5 clamp from Stamp Height shader pass
We shouldnt be clamping snce this is not a generic paint op Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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