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0
votes
Fixed

[Android] Crash with signal 11 caused by null pointer dereference on And...

Android

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Jan 13, 2022

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Version/s: 2020.3, 2021.1.16f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached user's Unity project "ProjectBirdWar.zip"2. Go to File > Build Settings and switch to And... Read more

0
votes
Fixed

Inspector's Transform fields Position and Rotation is not setting "GUI.c...

Inspector Framework

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Jan 19, 2022

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Version/s: 2021.2.0a15, 2022.1, 2022.2, 2022.2.0a2

How to reproduce:1. Open project "New Unity Project.zip"2. In the Hierarchy window select "bug" GameObject3. In the Inspector window... Read more

1
votes
Won't Fix

Clicking Undo after deleting a scroll bar from the Scroll View doesn't r...

uGUI

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Feb 08, 2022

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Version/s:

1. Open a new project2. Right mouse button in the Hierarchy > UI > Scroll View3. Delete either the Scrollbar Horizontal or the... Read more

2
votes
Fixed

BossRoom sample project spammed with errors and warnings after opening w...

URP Editor

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Jan 21, 2022

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Version/s: 2022.1.0b1, 2022.1.0b4, 2022.2

Steps to reproduce:1. Open the attached project2. If no warnings or errors produced, hover Scene View3. Select "Main Camera" GO Expe... Read more

0
votes
Active

Large amount of cache entries cause a cache miss to take more time to co...

Linux

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Jan 27, 2022

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Version/s: 2020.3, 2020.3.25f1

How to reproduce:1. Open the user attached project (CachingMetricsTest.zip)2. Open the test runner window by going to the menubar: W... Read more

0
votes
Fixed

Crash with "Transform::InitializeTransformHierarchyRecursive" when usin...

Scene Management

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Feb 02, 2022

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Version/s: 2021.2.3f1, 2021.2.10f1

Reproduction steps:1. Open the "PrefabSwapperCrashTest_20220204.zip" project2. Open the "SampleScene" Scene3. Open the Prefab Swappe... Read more

0
votes
Fixed

Editor crashes on "OnPreprocessShaderVariants" when building the project

Build Pipeline

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Jan 05, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project from the GDrive link2. Press File > Build Settings3. Press Build in the Build Set... Read more

0
votes
Duplicate

Crash when using default methods of a generic interface

Mono

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Jan 31, 2022

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Version/s: 2021.2, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more

0
votes
By Design

[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...

IL2CPP

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project "ReflectionBug.zip"2. Build and run on a device3. Open the application and pr... Read more

1
votes
Fixed

The Height of the label isn't the same size as content of the Label when...

UI Builder

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Nov 08, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "LabelAutoSize.zip"2. Open Assets > TestUXML.uxml3. Observe "#m_label1" label Expec... Read more

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