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[iOS][URP] Bloom is too intense in the URP scenes on iOS
How to reproduce:1. Open the attached project or create a new URP template project2. Build & run on device Expected result: No i... Read more
[TMP] Reset functionality doesn't work for the "Order in Layer" property...
[TMP] Reset functionality doesn't work for the "Order in Layer" property under the TMP_Sub Mesh (Script) On resetting the TMP_Sub Me... Read more
[Simulator] Tooltips are missing for Simulator Control Bar buttons
Tooltips are missing for Simulator-Selection, Scale, Safe Area buttons from for Simulator Control Bar, Refer to the attached screens... Read more
[Simulator] 'Simulator' tab not getting selected in the dropdown menu fr...
When 'Game View' window is maximized, on selecting Simulator tab in the dropdown menu resulting 'Simulator' tab not getting selected... Read more
[VS Code] ReferenceOutputAssembly key is set to false in project references
How to reproduce:1. Open attached project "VSCodeTest.zip"2. In Project window, open Packages/Visual Studio Code Editor/Editor/Proje... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce:1. Create a new project2. In the Project Window, select a folder3. In the Inspector, observe the Asset Labels tab4.... Read more
[URP] Prefab Asset preview Material is not rendered
How to reproduce:1. Open attached "AssetPreview.zip" project2. Open Prefabs folder3. Observe the Prefab Asset preview icon Expected ... Read more
Error is thrown when entering the Play Mode while Inspector and Tile Pal...
How to reproduce:1. Open the attached "1287664" project2. Open the Scene "SampleScene"3. Make sure the Inspector window is visible (... Read more
MeshCollider doesn't warn when setting an invalid mesh (with <3 vertices...
How to reproduce:1. Open the user's attached project("Telekinetic Shooter.zip")2. Enter Play mode Expected results: Helpful error de... Read more
[Mac OS] Building Standalone project for Mac when Generate Xcode project...
Reproduction steps:1. Create a new project2. Go File -> Build Settings3. Select standalone Mac platform4. Enable the "Create Xcod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates