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Terrain Component stops working when displaying it through Odin, even wi...
To reproduce: 1. Download attached "TerrainInspectorTest.zip" project and open in Unity2. Open "SampleScene" scene3. Select "Terrain... Read more
[VCS] Pulled empty folder .meta files are automatically deleted after pu...
How to reproduce:- User 1 with an empty folder runs Unity which creates a .meta file.- User 1 commits and pushes the .meta file.- Us... Read more
Unresponsive front facing UI fields with specific rotations when using W...
How to reproduce:1. Open attached project "Bug Canvas backface.zip" and scene "scene"2. Enter Play mode3. In Game view, press and ob... Read more
[iOS] Sound becomes muted after quickly swapping to voice dictation and ...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device3. Press "Play" button4. In order showed below, ke... Read more
Rigidbody Collision Detection mode cannot be updated after setting the i...
How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more
Unused State behaviours are not cleaned up from .controller file when th...
How to reproduce:1. Open the attached "UnityAnimatorEvents.zip" Project2. Open the "test controller" in the Animator window3. Click ... Read more
[Scene/Game View] Switching to 3D view while Navigating using Arrow keys...
Switching from 2D to 3D while navigating using arrow keys breaks the navigation tool and makes the scene camera go in the direction ... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more
Prefabs that depend on scripts that are a part of asmdefs with define co...
To reproduce:1) Open the attached project2) Click on TestAssembly/SomeScript and notice it says "No MonoBehaviour scripts in the fil... Read more
BuildPipeline.BuildPlayer() accepts two different platform as targets
How to reproduce:1. Open Unity project on a OSX2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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