Search Issue Tracker
[VR] Visual Effect Graph effects only render in one eye when using Singl...
Reproduction steps: 1. Open "GPUParticles.zip" project2. Build for Magic Leap Lumin3. Launch Build Actual Result: Visual Effect Grap... Read more
Black outline appear around gameObjects in Game View when selecting Main...
To reproduce:1. Create a HDRP template2. Open a Game View window3. In the Hierarchy window select any object in the scene and select... Read more
[MacOS] "Bloom" does not work in Standalone Build
Steps to repro:1. Open original project "BugTestProject.zip"2. Open "SampleScene"3. Observe that bloom works in the Game view4. Buil... Read more
[Preset] 'Alpha is Transparency' setting cannot be changed after creatin...
How to reproduce:1. Create a new Unity project2. Import any image3. Create a Texture Importer preset and inspect it Expected result:... Read more
QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...
How to reproduce:1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene"2. Ener Play Mode3. Observ... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce:1. Open the user's attached project ("ShaderErrorBug.zip")2. Call menu Bugs/Reproduce Bug3. See "False" log in the ... Read more
[HDRP] Camera goes dark and NullReferenceException errors appear in Cons...
How to reproduce:1. Open attached project2. Open SampleScene scene3. Select Main Camera4. In General Camera settings enable Anti-ali... Read more
"ArgumentException: Object at index 0 is null" thrown when entering play...
How to reproduce:1. Create a new project2. Create a c# script and attach it to any object in the Hierarchy window3. Add second Inspe... Read more
Editor stutters when Unity Hub 2.0.0-beta.3 is running in the background
Reproduction steps:1. Create a new 2019.1.0a5 or below project via Unity Hub 2.0.0-beta.32. Make sure that the Hub is running in the... Read more
Opening a window in -nographics mode crashes the editor
Crash in UIElements caused by the XR Management load of an editor window at start. Package workaround in place using public but undo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons