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1
votes
Active

SoundManager.Update takes significant time to update when using many aud...

Audio

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Nov 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1

Reproduction steps:1. Open project "SoundManager Repro.zip"2. Open the Profiler tab from Windows > Analysis > Profiler3. Click... Read more

0
votes
Duplicate

Button hover doesn't work when using the legacy input without the Event ...

uGUI

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Jan 10, 2022

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Version/s: 2022.1.0a16, 2022.1.0b2

How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more

0
votes
Fixed

Crash on AudioMixer::EnsureValidRuntime when entering Play mode

Audio

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Jan 12, 2022

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Version/s: 2021.2, 2021.2.4f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "mixer-test.zip" project2. Enter the Play mode Expected result: Unity does not crashA... Read more

0
votes
Fixed

[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...

Asset - Database

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Jan 14, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.2, 2022.2.0a2

Reproduction steps:1. Create a project with one of the "Reproducible with" versions2. Import the attached FBX file "310019.fbx" Expe... Read more

0
votes
Fixed

SerializedProperty.DataEquals returns true for two strings that are diff...

Serialization

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more

0
votes
Fixed

Redundant for-loop in UnityEditor.Profiling.ModuleEditor.CounterCollector

Profiling

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Nov 03, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a13, 2022.2

How to reproduce:1. Open "UnityEditor.Profiling.ModuleEditor.CounterCollector" source code2. Search "for (int i = 0; i < counters... Read more

0
votes
Not Reproducible

Crashes when editing a shader which is being used by another shader's Us...

Shader System

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Jan 14, 2022

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Version/s: 2022.2

Steps:1. Open attached project (ShaderCrash.zip)2. Open Repro scene3. On ProjectView, open BrokenUsepass shader, edit line 10 to be:... Read more

1
votes
Fixed

Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...

uGUI

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Jan 13, 2022

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Version/s: 2020.3.13f1, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'prefabmode_bug' project2. Open the Assets/Prefabs/test.prefab3. Try to resize and drag the ... Read more

0
votes
Duplicate

[Profiler] Profiler.EndSample errors on disabling Deep profile when prof...

Profiling

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Jan 14, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.1.0b3

Steps to reproduce:1. Open an existing project or create a new one2. Open Profiler (Window -> Analysis -> Profiler)3. Make sur... Read more

5
votes
Fixed

Asset Bundle size incrementally increases when updating the Unity Editor...

Asset Bundles

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Dec 29, 2021

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Version/s: 2019.1.0a2, 2019.4, 2019.4.34f1, 2020.3, 2021.2

How to reproduce:1. Open the attached "1391542" project2. Build the Asset Bundle (Build -> Build AssetBundles)3. Open the "AssetB... Read more

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