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[Quick Search] Error is thrown continuously on deleting Asset in Globals...
When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more
[Animation] Unable to rename Animator Parameter & Layer once it is created
Unable to rename Animator Parameter & Layer once it is created. Steps to repro:1. Create a new project.2. Gameobject > 3D Obj... Read more
[Particle System] Hidden particle system not unloaded when entering Play...
Reproduction steps:1. Open the attached project "PointCloudIssueSample.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
Artifacts appear when two almost identical imaged overlap each other in ...
How to reproduce:1. Open the attached "ZFightingTest.zip" Project2. Enter Play Mode3. Inspect the Game View Expected Behavior: White... Read more
Mouse Enter Event is called every frame when moving another UI Element o...
How to reproduce:1. Open the attached "InputIssueRepro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Left-click an... Read more
[ProBuilder] A Material can only be applied to the same face of a GameOb...
How to reproduce:1. Open the attached "ProBuilder" project2. Open the Scene "SampleScene"3. Press CTRL+K to create a new Cube4. Open... Read more
[Animation] IndexOutOfRangeException error is thrown on creating Animato...
IndexOutOfRangeException error is thrown on creating animation parameter. Steps to repro:1. Create a new project.2. Gameobject > ... Read more
Entity conversion is inconsistent between platforms when converting Game...
Reproduction steps:1. Download and open the user-submitted project "SubSceneTest.zip"2. Open build configuration file at Assets/Andr... Read more
Editor performance loss when selecting an object in the Select Object wi...
How to reproduce:1. Open the attached project "1285432.zip"2. In the Hierarchy select "Test"3. Navigate to the Inspector window4. In... Read more
Shadow Bias values are not converted from Builtin to URP, "Use Pipeline ...
To reproduce:1. Create a new project in Builtin;2. Add Directional, Spot Lights to the scene (also happens with Point Lights in this... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open