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The third and later list elements are displayed incorrectly when they ar...
How to reproduce: 1. Open the “sample.zip” project. 2. Select the “Assets/Sample Project/Data/Sample Scriptable Object.asset” Asse... Read more
Script error is thrown when using a method named Update with parameters ...
How to reproduce: 1. Open the “UGS++“ project 2. Enter the Play Mode 3. Observe the Console window Expected result: No error is thr... Read more
UI system does not register a MouseDownEvent event when clicking on the ...
How to reproduce: 1. Open the “UIToolkitTextField“ project 2. Enter the Play Mode 3. In the Game view click on the “Text Field“ text... Read more
Directional lights are cut off by a sharp edge when passing behind a vol...
How to reproduce: 1. Open the attached "volumetric_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Selec... Read more
Directional lights flicker when placed at the edge of a volumetric cloud
How to reproduce: 1. Open the attached "flickering_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Selec... Read more
Skinned Mesh Renderer component's Mesh selection stops responding when a...
How to reproduce: 1. Open the “Issue IN-72928” project 2. Open the “SampleScene” 3. Add a new GameObject to the Hierarchy 4. In ... Read more
The percent sign display format is wrong when displaying percentages for...
How to reproduce: 1. Open the ”PercentPositiveSignBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe t... Read more
[Linux] Crash on GUIView::ProcessInputEvent when editing a GameObject/VF...
Reproduction steps: 1. Create a new Unity project in Linux 2. Edit Editor Layout 3. Save Editor Layout USING THE ENTER KEY, NOT T... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “SampleScene” scene 3. Open the Frame Debugger Window (Win... Read more
Multipage Sprite Atlas renders incorrectly when Secondary Textures are used
Reproduction steps: 1. Open the attached “unity-secondary-texture-bug.zip” project 2. Open the “SampleScene” scene 3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map