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0
votes
By Design

Wrong link when entering "Learn about Unity Cloud Build" in the Build Se...

Build Pipeline

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Sep 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce:1. Create a new project2. Go to Build Settings (File>Build Settings)3. Click on the link "Learn about Unity Clou... Read more

0
votes
Fixed

[Android] "Split APKs by target architecture (Experimental)" label is no...

Android

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Sep 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Switch to the Android platform3. Go to Project Settings &... Read more

0
votes
Won't Fix

Editor will crash on macOS if user uninstall VS and install it back

Package: Visual Scripting

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Sep 09, 2021

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Version/s: 1.7.3, 1.7.4

Reproducible on: Vs version: 1.7.4 Unity version: 2021.2.0b10 Platform: macOS Catalina Steps to Reproduce: Create a new project Go t... Read more

0
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...

Mesh

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Sep 09, 2021

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Version/s: 2020.3.6f1, 2020.3.17f1

How to repro:1. Open users' attached “ExampleProject.zip” project2. Open “SampleScene” Scene3. Enter the Play Mode Expected result: ... Read more

2
votes
Fixed

[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...

Package: HUBX

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Sep 09, 2021

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Version/s: 3.0.0-beta.4

Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Install any Editor with Andr... Read more

3
votes
Third Party Issue

Android build fails when using ArmV7 Target Architecture

IL2CPP

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Sep 09, 2021

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Version/s: 2021.2, 2021.2.0b9

Reproduction steps:1. Open the user's attached project2. In the Main Menu go to Build Settings -> Project Settings -> Player -... Read more

0
votes
Fixed

"Bolt" appears when creating a backup on VS

Package: Visual Scripting

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Sep 09, 2021

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Version/s: 1.6.1, 1.7.3, 1.7.4

Reproducible on: VS version: 1.7.4, 1.7.3 and 1.6.1 Unity version: 2021.0b10, 2121.1.19f1 Steps to Reproduce: Create new project Go ... Read more

0
votes
Fixed

[GPU PLM]Fallback to CPU PLM with: '!useRadeon || (!radeonDenoiser.IsNul...

Progressive Lightmapper

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Sep 09, 2021

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Version/s: 2021.1, 2021.2, 2022.1, 2022.1.0a8

Steps to repro:1. Open the attached project;2. In the Test Runner window (Window>General>Test Runner) under the Baking foldout... Read more

0
votes
Won't Fix

Addressables package always includes URP's hlsl when doing content update

Package: Addressables

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Sep 09, 2021

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Version/s: 1.18.9

How to reproduce:1. Open the attached file "Addressables.zip"2. Open the Launch scene (Assets>Scenes>Launch)3. Hit the Play bu... Read more

0
votes
Fixed

FBX Exporter package does not export remaining bones of the model when t...

Package: FBX Exporter

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Sep 09, 2021

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Version/s: 4.1.0

How to reproduce:1. Open the attached project "fbxexportexample.zip"2. Enter Play Mode Expected results: "FBXExportExampleAfterExpor... Read more

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