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0
votes
Won't Fix

Trajectory of the path is re-calculated incorrectly when using NavMeshSu...

AI Navigation

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Jul 15, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1263441-Pathfinding.zip") 2. Open the repro scene ("Test") 3. Enter Play Mod... Read more

0
votes
Fixed

[HDRP] Pink shaders appeared in the Look Dev window on dragging Reflecti...

Package: Scriptable Render Pipeline HD

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Jul 15, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Pink shaders appeared in the Look Dev window on dragging Reflection Probes from the Hierarchy Steps to Repro: 1. Create a new Proj... Read more

0
votes
Won't Fix

Dragging is laggy with slow movements in the Behaviour Tree Editor

IMGUI

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Jul 15, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the "1263427_repro" project 2. Go to AI -> Generate Test Tree 3. Double click on the "TestTree" asset from... Read more

0
votes
Fixed

[HDRP] Transmittance Preview is not getting updated on Resetting Foliage...

Package: Scriptable Render Pipeline HD

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Jul 15, 2020

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Version/s: 8.2.0, 8.1.0, 8.0.1

Transmittance Preview is not getting updated on Resetting Foliage and Skin Steps to Repro: 1. Create a new Project in HDRP Template... Read more

1
votes
Not Reproducible

[GPU Instancing] Switching shaders with wrong vertex streams can lead GP...

Visual Effects - Legacy

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Jul 15, 2020

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Version/s: 2020.2.0a17

Repro steps: 1. Create a particle system and set a large capacity/emission count (at least 1,000 particles) 2. In the Renderer, set ... Read more

0
votes
Fixed

[HDRP] Sun icon is clipped in Look Dev window on creating new Environmen...

HD RP

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Jul 15, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a18

Sun icon is clipped in Look Dev window on creating new Environment Settings Steps to Repro 1. Create a new Project in HDRP Templat... Read more

0
votes
Fixed

[ScriptedImporter] Renaming prefab assets throws a NullException

Package

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Jul 15, 2020

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Version/s: 2020.2.0a12, 2020.2.0a18

How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more

9
votes
Duplicate

Adding a public variable to a MonoBehaviour that is attached to a Prefab...

Scene Management

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Jul 15, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached project "bugExample.zip" 2. Open "SampleScene" Scene 3. Click on "GameObject" GameObject in t... Read more

1
votes
Not Reproducible

Linux Standalone Player freezes when using a material with a shader that...

Linux

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Jul 15, 2020

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Version/s: 2019.2, 2019.4, 2019.4.3f1

How to reproduce: 1. Open the user attached project (VulkanGrabPassRepro.zip) 2. In the Editor press Ctrl+B to build and run the pro... Read more

0
votes
Fixed

[IMGUI] "Extent of world bound" button is overlapping with the "World Su...

IMGUI

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Jul 15, 2020

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Version/s: 2020.2.0a12, 2020.2.0a18

[IMGUI] "Extent of world bound" button is overlapping with the "World Subdivisions" button in Project settings. In the Physics set... Read more

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