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Trajectory of the path is re-calculated incorrectly when using NavMeshSu...
Reproduction steps: 1. Open the attached project ("case_1263441-Pathfinding.zip") 2. Open the repro scene ("Test") 3. Enter Play Mod... Read more
[HDRP] Pink shaders appeared in the Look Dev window on dragging Reflecti...
Pink shaders appeared in the Look Dev window on dragging Reflection Probes from the Hierarchy Steps to Repro: 1. Create a new Proj... Read more
Dragging is laggy with slow movements in the Behaviour Tree Editor
How to reproduce: 1. Open the "1263427_repro" project 2. Go to AI -> Generate Test Tree 3. Double click on the "TestTree" asset from... Read more
[HDRP] Transmittance Preview is not getting updated on Resetting Foliage...
Transmittance Preview is not getting updated on Resetting Foliage and Skin Steps to Repro: 1. Create a new Project in HDRP Template... Read more
[GPU Instancing] Switching shaders with wrong vertex streams can lead GP...
Repro steps: 1. Create a particle system and set a large capacity/emission count (at least 1,000 particles) 2. In the Renderer, set ... Read more
[HDRP] Sun icon is clipped in Look Dev window on creating new Environmen...
Sun icon is clipped in Look Dev window on creating new Environment Settings Steps to Repro 1. Create a new Project in HDRP Templat... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more
Adding a public variable to a MonoBehaviour that is attached to a Prefab...
How to reproduce: 1. Open the attached project "bugExample.zip" 2. Open "SampleScene" Scene 3. Click on "GameObject" GameObject in t... Read more
Linux Standalone Player freezes when using a material with a shader that...
How to reproduce: 1. Open the user attached project (VulkanGrabPassRepro.zip) 2. In the Editor press Ctrl+B to build and run the pro... Read more
[IMGUI] "Extent of world bound" button is overlapping with the "World Su...
[IMGUI] "Extent of world bound" button is overlapping with the "World Subdivisions" button in Project settings. In the Physics set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings are thrown when entering play mode with standalone profiler open
- "Ctrl+C" and "Ctrl+V" keyboard inputs are not registered in Player when the build platform is WebGL
- The baked lightmap does not show up in the Player when the lightmap is placed in a Prefab which is loaded dynamically
- Modifier key debounce issue with UWP when losing focus via Alt+Tab
- The Profiler Timeline scrollbar doesn't allow to see a frame fully when the frame extends beyond the screen width