Search Issue Tracker

Active

Votes

1

Found in

2019.4

Issue ID

1367350

Regression

No

Realtime direct lighting is missing on dynamic objects under when using Shadowmask or Subtractive lighting mode(s)

Global Illumination

-

Steps to reproduce:

1. Download and open repro project (case_1361180-AltRepro)
2. Open SampleSceneB
3. In the Lighting window, set Lighting Mode to Shadowmask, or Subtractive
4. Generate lighting
5. Notice that some dynamic spheres do not receive realtime direct lighting

Notes:

- Reproduces in 2019.4.29f1, 2020.3.16f1, 2020.3.17f1, 2021.1.20f1, 2021.2.0b7, 2022.1.0a7
- Reproduces with GPU PLM and CPU PLM
- Reproduces Deferred and Forward rendering paths
- Affects Shadowmask, Distance Shadowmask, and Subtractive Lighting Modes
- Reproduces in BiRP, URP, HDRP

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.