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[HDRP] Shadows disappears when scaling down Game window
Steps to reproduce: 1. Create a temple HDRP project 2. Scale down Game Window 3. Notice that shadow disappear in Game window Result... Read more
[macOS] Display Resolution Dialog does not remember the previous 'Window...
How to reproduce: 1. Create a new Unity project 2. Build the project 3. Open the app to see the Display Resolution Dialog 4. Check t... Read more
Undo/Redo action invalidate SerializedObject in Inspector when adding/re...
How to reproduce: 1. Open attached project ("SO-REPRO.zip") 2. Create SerializedObject asset (Assets->Create->BugReport->SO) 3. Sele... Read more
Editor crashes when importing Ludiq/Bolt assemblies
How to reproduce: 1. Open the attached project's "case_1283847-Project.zip" 2. Wait for the Editor to load Expected result: Editor ... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more
[MacOS] Unity Editor requests permission to Receive Keystroke input when...
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Run any .app file Expected result: No pop-up appears... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce: 1. Make sure project's Library is deleted 2. Open attached project "TestTerrain.zip" and scene "SampleScene" 3. M... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce: 1. Open the attached project with 2. Go to Tools > Odin Inspector > Preferences > AOT Generation 3. Click Generate... Read more
[VR] Editor crashes when entering the play mode if there is a Terrain in...
How to reproduce: 1. Create a new project with HDRP template 2. Go to Player Settings and enable VR support 3. In the Hierarchy crea... Read more
Standalone builds result in black screen on launch when built using CL w...
How to reproduce: 1. Open the attached project ("case_1175054-BatchModeTest.zip") using the EnvIronman VM (optional) (more informati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion