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0
votes
Fixed

[Player Settings] [Common] [Rendering] - Sprite Batching Threshold shoul...

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Apr 18, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize Play... Read more

0
votes
Fixed

[Player Settings] [Common] [Rendering] - Graphics Jobs should be changed...

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Apr 18, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize Play... Read more

0
votes
Fixed

[Player Settings] [Common] [Configuration] - Scripting Backend - Non act...

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Apr 18, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open File > Build Profiles 2. Create two build profiles and player settings to them (press Customize Playe... Read more

0
votes
Fixed

Active profile not found in build window data source when creating new p...

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Apr 18, 2024

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Version/s: 6000.0.0b16

Steps to reproduce: 1. Make sure game core player and standalone built 2. Create new project 3. Open File > Build Profile Actual ... Read more

0
votes
Fixed

[Player Settings] [Common] [Configuration] - Incremental GC/Active Input...

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Apr 18, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add player settings to them (press Customize Play... Read more

2
votes
Fixed

RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Open the “RenderPipelineBrokenAfterChange“ project2. Open the “SampleScene”3. Change the “Scriptable Render Pipe... Read more

1
votes
Duplicate

[Android] FPS does not match the targeted FPS when it is set with Applic...

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Apr 19, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached “BugReporting” project2. Build and run the Player (File > Build And Run)3. In the Player,... Read more

1
votes
Fixed

[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...

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Apr 19, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached “bugrepro” project2. Click File > Build And Run Expected results: Player is run without a... Read more

0
votes
Won't Fix

NullReferenceException is thrown when creating the TextMeshPro component...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps:1. Create a new project with any template2. In the Hierarchy window create “InputField - TextMeshPro” (UI-> In... Read more

0
votes
Fixed

Crash on memcpy when importing lightmaps after GI bake

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.3.0b10, 6000.0.0b16, 7000.0.0a1

Reproduction steps:1. Open the “repro_IN-70450“ project2. Open the “/Assets/Furious/Data/GoblinDungeon/Scenes/GoblinDungeon.unity“ S... Read more

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