Search Issue Tracker
Fixed
Fixed in 6000.0.20f1, 7000.0.0a10
Votes
0
Found in
6000.0.0b16
6000.1.0a7
7000.0.0a1
Issue ID
UUM-70183
Regression
No
[Player Settings] [Common] [Rendering] - Sprite Batching Threshold should be changed per build profile and not globally
Steps to reproduce:
1. Open File > Build Profiles
2. Create a build profile and add a player settings to it (press Customize Player Settings)
3. Change Sprite Batching Threshold under Other Settings > Rendering
Actual results: When the sprite batching threshold is changed, it's also changing the Project Settings' player settings values.
Expected results: When the sprite batching threshold is changed, it shouldn't change the value globally.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment