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Fixed in 6000.0.20f1
Fixed in 6000.0.X, 7000.0.0a10, future release
Votes
0
Found in
6000.0.0b16
6000.1.0a7
Issue ID
UUM-70183
Regression
No
[Player Settings] [Common] [Rendering] - Sprite Batching Threshold should be changed per build profile and not globally
Steps to reproduce:
1. Open File > Build Profiles
2. Create a build profile and add a player settings to it (press Customize Player Settings)
3. Change Sprite Batching Threshold under Other Settings > Rendering
Actual results: When the sprite batching threshold is changed, it's also changing the Project Settings' player settings values.
Expected results: When the sprite batching threshold is changed, it shouldn't change the value globally.
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