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Fixed in 6000.0.20f1

Fixed in 6000.0.X, 7000.0.0a10, future release

Votes

0

Found in

6000.0.0b16

6000.1.0a7

Issue ID

UUM-70183

Regression

No

[Player Settings] [Common] [Rendering] - Sprite Batching Threshold should be changed per build profile and not globally

Build Settings Window

-

Steps to reproduce:

1. Open File > Build Profiles

2. Create a build profile and add a player settings to it (press Customize Player Settings)

3. Change Sprite Batching Threshold under Other Settings > Rendering

Actual results: When the sprite batching threshold is changed, it's also changing the Project Settings' player settings values.

Expected results: When the sprite batching threshold is changed, it shouldn't change the value globally.

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