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Fixed in 2021.3.41f1

Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 6000.0.9f1, future release

Votes

1

Found in

2022.3.25f1

2023.2.19f1

6000.0.0b15

Issue ID

UUM-70213

Regression

Yes

[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build

Shader System

-

Reproduction steps:
1. Open the attached “bugrepro” project
2. Click File > Build And Run

Expected results: Player is run without any issues
Actual results: Player crashes every time it is run

Reproducible with: 2022.2.15f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15
Not reproducible with: 2021.3.37f1, 2022.2.14f1

Reproducible on: Ubuntu 22.04
Not reproducible on: Windows 10

First lines of the Player.log stack trace:
#0 0x0074e4f7642520 in __sigaction
#1 0x0074e4fa0125b5 in Shader::SRPBatcherInfoSetup()
#2 0x0074e4fa0146f7 in Shader::CreateFromParsedForm()
#3 0x0074e4fa0148df in Shader::AwakeFromLoad(AwakeFromLoadMode)
#4 0x0074e4f94e2117 in AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode, bool)

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