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Test Runner test is inactive when Player test is run
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Test Runner window (Window > General > Test Runner)3.... Read more
Extreme jittering in Play Mode when using DLSS and Forced Screen Percentage
How to reproduce:1. Open the “DLSSJittering“ project2. Open the “SampleScene”3. Make sure to enable “High Quality Line Rendering” (E... Read more
Crash on MemoryProfiler::UnregisterAllocation when initializing entities...
How to reproduce:1. Open the attached “EntityBug.zip“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Enter Play Mode4. Press ... Read more
Crash on "GetManagerFromContext: pointer to object of manager 'MonoManag...
Reproduction steps:1. Open the attached “ReproProj” project2. Press “Retry” in the "Unity Package Manager Error" Window Expected res... Read more
Scrolling vertically and horizontally is very fast when in Play Mode and...
How to reproduce:1. Open the attached project “canvastest.zip“2. Open the “Assets/Samples/App UI/1.0.5/UI Kit/Scenes/UI Kit.unity“ S... Read more
Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when openin...
How to reproduce:1. Open the attached “TileMapCrashBug.zip“ project2. Open the “Assets/Levels/Level2.unity“ Scene Reproducible with:... Read more
[HDRP] The pregenerated LightDefinition.cs.hlsl does not match the sourc...
Reproduction steps:1. Open the attached "HDRPblank" project2. In the Project window, search for the file "LightDefinition.cs.hlsl" i... Read more
Tile Paint action disappears from Undo History when Tile Selection tool ...
Reproduction steps:1. Open the attached “BugRepro” Project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Undo History wind... Read more
Burst internal compiler errors are thrown when creating a new 2D project
Steps to reproduce: Create a new 2D template project Actual results: The following errors are thrown{code:java}Burst internal compil... Read more
NullReferenceException is thrown when pressing the "Enter" key to select...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MenuScene.unity“ Scene3. Enter the Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes