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0
votes
Fixed

"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...

Texture

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Oct 11, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

How to reproduce:1. Open project "My project (5).zip"2. Create a Custom Render Texture (Assets>Create>Custom Render Texture)3.... Read more

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

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Oct 11, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce:1. Open the attached project "CoreIssue.zip"2. Run the build.bat3. Delete the built Project in CoreIssue/BuildSys... Read more

0
votes
Won't Fix

Automatic shader vars don't support Dynamic Resolution Scaling

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 10.5.0

How to reproduce:1. Open the attached project from "DRSIssue.zip"2. Open Scene "SampleScene"3. In Game View options click "Load Rend... Read more

0
votes
Won't Fix

Timeline package requires built-in Audio package which is not replaceable

Package: Timeline

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Oct 11, 2021

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Version/s: 1.7.0-pre.2

How to reproduce:1. Create a new empty Project2. Go into the Edit -> Project Settings -> Package Manager tab3. Turn on "Show D... Read more

0
votes
Fixed

FileSystemWatcher throws debug assertion error when building with IL2CPP

IL2CPP

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Oct 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project2. Go to Edit -> Project Settings -> Player3. Set "Scripting Backend" to IL2CPP... Read more

0
votes
Third Party Issue

Editor gets stuck on Reloading Script Assemblies after modifying a scrip...

Mono

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Oct 10, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Add a system's Environment Variable "GOOGLE_APPLICATION_CREDENTIALS"2. Set the value to the path to a file fro... Read more

0
votes
Duplicate

Error is thrown when redoing SerializeReference Array change

Serialization

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Oct 10, 2021

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Version/s: 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open project "BugReport" and open "Scene"2. Click on "GameObject" in the Hierarchy3. In the Script Components ... Read more

0
votes
Fixed

Crash with YGLayoutNodeInternal when opening the docked Project Settings...

Package: Localization

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Oct 09, 2021

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Version/s: 1.0.5

Reproduction steps:1. Open the user's attached "LocSettingsBug.zip" project2. Open the Project Settings window then drag and drop it... Read more

0
votes
Fixed

Using GUILayout.Window() leads to memory leak

IMGUI

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Oct 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the users’ attached “Test2020.zip” project2. Open Test > Window Test window3. In the opened window click... Read more

0
votes
Fixed

NullReferenceException is thrown in Play mode when GO Properties window ...

Inspector Framework

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Oct 09, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("1371833_22.1.0a16.zip")2. Open "SampleScene"3. Right-click Canvas in the Hierarchy... Read more

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