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0
votes
Fixed

[UWP] The exception is thrown when selecting TMP input field in Debug Build

Universal Windows Platform

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.3.0a1, 2019.3.0a7

Steps to reproduce:1. Download 1164482_repro.zip2. Switch platform to UWP3. Build SampleScene4. Open VS solution and build project (... Read more

0
votes
Fixed

[TextMesh Pro] Editor freezes and then crashes when font size is set to ...

Package: TextMeshPro

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Jun 20, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11644072. Select the Text gameObject and set the font size to 9999999999999... Read more

0
votes
Fixed

Animated transform local position is locked in Play mode when its Animat...

Animation

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Jun 20, 2019

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Version/s: 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene2. Enter Play ... Read more

0
votes
Fixed

[TextMeshPro] IndexOutOfRangeExceptions in TMP_InputField.cs are thrown ...

Package: TextMeshPro

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Jun 20, 2019

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Version/s: 1.4.0 - preview.1b

To reproduce: 1. Download attached "TMP_InputField_680930.zip" project and open in Unity2. Open "Repro" scene3. Change your Keyboard... Read more

4
votes
Fixed

In AssetDatabase V2, Sprite loses bind pose data

Package: 2D Sprite

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Jun 20, 2019

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Version/s: 2019.3

This has been fixed in a later version of the package.If the earlier versions of the package are required, a possible workaround is ... Read more

0
votes
Fixed

[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...

2D

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Jun 20, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it2. Connect... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

1
votes
Fixed

[Addressables] Default Unity Shaders special bundle always uses LZMA com...

Package: Addressables

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Jun 20, 2019

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Version/s: 1.1.4

How to reproduce:1. Open the attached project ("case_1164325-UnityAddressableTest.zip")2. Build Player Content3. Build for WebGL (in... Read more

0
votes
Fixed

Freeze or crash on memcpy when importing .asset file

Serialization

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Jun 20, 2019

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Version/s: 2019.3.0a6

How to reproduce:1. Create a new project2. Import the files from "Dialogue Databases.zip" Actual result: Unity crashes. Reproducible... Read more

0
votes
Fixed

[Hub] 'Last Update' row shows future date in the License section

Hub

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Jun 20, 2019

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Version/s:

How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more

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