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2
votes
Fixed

[Asset Import] Errors thrown on creating a project using microgame templ...

Asset - Database

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Aug 04, 2020

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Version/s: 2019.4, 2019.4.4f1

When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedA... Read more

1
votes
Fixed

A GameObject that is copy pasted to a different parent does not have the...

Scene Hierarchy

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Aug 04, 2020

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Version/s: 2019.3.12f1, 2020.1.0b3, 2020.2.0a2

How to reproduce: 1. Open the attached 'project-1268152.zip' project 2. In the Hierarchy window copy the 'Capsule' object (child of ... Read more

0
votes
Fixed

[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...

Package: Scriptable Render Pipeline HD

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Aug 04, 2020

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Version/s: 10.0.0-preview.27

-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more

0
votes
Won't Fix

Connection still made when no connecting arms avalible.

Package: Visual Scripting Bugs

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Aug 04, 2020

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Version/s: 2.0.0a13

Raised as part of BOLT-940. When dragging out a connection from a node it will open the fizzy finder. If you then drop the connect... Read more

0
votes
Fixed

[HDRP] Assertion failed errors are thrown on removing compositor from th...

Package: Scriptable Render Pipeline HD

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Aug 04, 2020

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Version/s: 10.0.0-preview.27

-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more

0
votes
Fixed

[URP][Serialization] ArgumentOutOfRangeException errors are thrown on un...

Package: Scriptable Render Pipeline Universal

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Aug 04, 2020

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Version/s: 10.0.0 preview.27

ArgumentOutOfRangeException errors are thrown continuously on undoing after removing Render feature. Steps to repro: 1. Create a ne... Read more

0
votes
Fixed

Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...

Video

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Aug 04, 2020

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Version/s: 2019.3.0a9, 2019.4, 2020.1, 2020.1.0f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2... Read more

0
votes
Fixed

[Terrain Tools] Splitting Terrain will remove painted on Trees

Package: Terrain Tools

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Aug 04, 2020

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Version/s: 3.0.1

When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Trees will disappear. Repro Steps: 1. Laun... Read more

1
votes
By Design

Raycast will not hit a GameObject after certain amount of hits elsewhere...

Physics

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Aug 04, 2020

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Version/s: 2019.3.0a1, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more

0
votes
Fixed

[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...

Package: Shader Graph

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Aug 04, 2020

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Version/s: 9.x

Steps to reproduce: 1. Create or open any project with ShaderGraph 2. Create or open any existing Shader Graph asset 3. Create a new... Read more

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