Search Issue Tracker
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps:1. Open the project from the GitHub repository provided by the user2. Switch Platform to WebGL in Build Settings3... Read more
Memory Profiler reports wrong Mesh size results when generating it with ...
How to reproduce:1. Open the user's attached "MeshMemoryUsage" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Select... Read more
Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce:1. Open the attached project from "BugRepro.zip"2. Disable your internet connection3. Navigate to "File" -> "Bui... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
Copy of 1361433: Profiler shows that "Other > Objects" memory increases after tapping on the screen - FogBu... Read more
First On Click event isn't triggered after switching current Action Map ...
Reproduction steps:1. Open the attached project ("Test_22.1.0a15.zip")2. Open the "Main" Scene3. Enter Play mode4. Click the button ... Read more
[Oculus] Dark on Light splash screen does not display correctly on Oculu...
The default splash screen for Android/Quest is Light on Dark, which works as expected. If user goes into the Player settings and swi... Read more
Mesh memory footprint is larger than estimated when profiling with the P...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
UI Toolkit Theme Style Sheet doesn't update when it has been changed mor...
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/SampleScene"3. Enter Play Mode4. Press on the red UI element5.... Read more
HDRP assets assigned to unusued quality settings drastically increase bu...
How to reproduce:1. Open the attached project "memorytests.zip"2. Open "SampleScene" Scene3. Open the Project Settings (Edit > Pr... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks