Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.0a13
Issue ID
UVSB-949
Regression
No
Connection still made when no connecting arms avalible.
Raised as part of BOLT-940.
When dragging out a connection from a node it will open the fizzy finder. If you then drop the connection but add a node using the fuzzy finder it will connect it to the previously dropped connection.
Steps to reproduce.
- Create a new Bolt class and add a flow graph
- In the graph add a string literal node
- Drag out its connection so the fuzzy finder opens
- Right-click an empty area of the graph so the connection is dropped but the fuzzy finder stays open.
- Select a debug.log node from the fuzzy finder
Notice issue >> The debug node is connected to the string node.
Expected: When connections are dropped, any node added via the open fuzzy finder should not be connected.
Video Attached
Tested: Unity 2020.1f1, Bolt - 876-project-settings-state-menu-is-blank, macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
Bolt 2 will not be released as its own product. See https://forum.unity.com/threads/visual-scripting-roadmap-update-august-2020.951675/ for details.