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[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...
How to reproduce: 1. Open the "PauseRepro.zip" project 2. Switch platform to iOS 3. In the Player settings, set "Behaviour in Backgr... Read more
[IL2CPP] Build fails if trying to assign a default value to a function's...
How to reproduce: 1. Open the attached project 2. Build the project with "IL2CPP" Backend Actual result: The build fails. Expected ... Read more
[ToolMode] Tile Palette's previous tool is selected when currently selec...
How to reproduce: 1. Open user's attached project 2. Select Tile Palette Tab 3. Select brush tool 4. Select and then deselect eraser... Read more
Editor fails to open a project with no feedback when there is no disk in...
Repro steps: 1. Set up a Vagrant Windows 10 Virtual Box 2. Create a shared folder, accessible by both the host and the guest machin... Read more
Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more
[VCS] GetLatestIsValid and LockIsValid always returns false for "asset" ...
How to reproduce: 1. Extract the attached project to your preferred workspace and open it ("GetLatestIsValid and LockIsValid issue.z... Read more
Editor does not reset to the default Graphics API after Player settings ...
How to reproduce: 1. Open the attached "BuildSettingReset.zip" project 2. Open "SampleScene" 3. Open Player Settings, click the cog ... Read more
Scene does not zoom in or out when scrolling while holding right mouse b...
Repro steps: 1. Open attached "case-1175207-repro.zip" 2. Open "SampleScene" 3. In the Scene view, right-click on the screen and scr... Read more
Speedtree Billboard rendering makes billboards Stretch and Flicker on th...
How to reproduce: 1. Open the User attached project named "brokenTreeRendering" 2. Open the brokenTrees scene 3. Move around the Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1