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3
votes
Fixed

[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown

Scripting

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached Bug Report.zip project2. Go to the Menu bar-> File-> Build Settings-> Enable Developm... Read more

0
votes
By Design

[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...

iOS

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Jul 26, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "PauseRepro.zip" project2. Switch platform to iOS3. In the Player settings, set "Behaviour in Backgroun... Read more

0
votes
Fixed

[IL2CPP] Build fails if trying to assign a default value to a function's...

IL2CPP

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Aug 06, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Open the attached project2. Build the project with "IL2CPP" Backend Actual result: The build fails.Expected resu... Read more

1
votes
Fixed

[ToolMode] Tile Palette's previous tool is selected when currently selec...

Scene/Game View

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Aug 03, 2019

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Version/s: 2019.2.0b4, 2019.3.0a3, 2019.3.0a11

How to reproduce:1. Open user's attached project2. Select Tile Palette Tab3. Select brush tool4. Select and then deselect eraser too... Read more

0
votes
Won't Fix

Editor fails to open a project with no feedback when there is no disk in...

Project Browser

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Sep 01, 2019

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Version/s: 2017.4.1f1, 2018.4.0f1, 2019.2.0f1

Repro steps:1. Set up a Vagrant Windows 10 Virtual Box2. Create a shared folder, accessible by both the host and the guest machine3.... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more

0
votes
Fixed

[VCS] GetLatestIsValid and LockIsValid always returns false for "asset" ...

Version Control

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Aug 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Extract the attached project to your preferred workspace and open it ("GetLatestIsValid and LockIsValid issue.zi... Read more

0
votes
Won't Fix

Editor does not reset to the default Graphics API after Player settings ...

Build Pipeline

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Aug 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Open the attached "BuildSettingReset.zip" project2. Open "SampleScene"3. Open Player Settings, click the cog in ... Read more

0
votes
By Design

Scene does not zoom in or out when scrolling while holding right mouse b...

Scene/Game View

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Aug 08, 2019

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Version/s: 2019.2.0b1, 2019.2.1f1, 2019.3.0a1

Repro steps:1. Open attached "case-1175207-repro.zip"2. Open "SampleScene"3. In the Scene view, right-click on the screen and scroll... Read more

0
votes
Won't Fix

Speedtree Billboard rendering makes billboards Stretch and Flicker on th...

Speedtree Integration

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the User attached project named "brokenTreeRendering"2. Open the brokenTrees scene3. Move around the Scene4... Read more

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