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0
votes
Fixed

[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...

Terrain

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene" 2. Enter P... Read more

0
votes
Fixed

[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...

Mobile Graphics

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Dec 19, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Create a new URP Template project 2. Create a new empty scene and save it 3. Go Edit -> Project Settings -> Q... Read more

0
votes
Fixed

Errors when modifying the value of the 'Scripting Define Symbols' field ...

Scripting

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Sep 09, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.1

How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Project Settings' > 'Player' 3. Expand 'Other Settings' 4.... Read more

0
votes
Fixed

Meshes with enabled Read/Write option report their memory consumption in...

Profiling

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Aug 05, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open user-submitted project (DoubleMemoryMesh.zip), SampleScene 2. Make a development build with the 'joker_thi... Read more

0
votes
Won't Fix

Trajectory of the path is re-calculated incorrectly when using NavMeshSu...

AI Navigation

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Jul 15, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1263441-Pathfinding.zip") 2. Open the repro scene ("Test") 3. Enter Play Mod... Read more

2
votes
By Design

[iOS] UnityWebRequest POST request does not close and results in memory ...

WebRequest

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Aug 21, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

How to reproduce: 1. Open the attached 'SamplePostRequestBR.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode... Read more

0
votes
Fixed

Mouse interaction with Editor is disabled with EditorUtility.DisplayDial...

Windows

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Aug 20, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

Reproduction steps: 1. Open attached project "DisplayDialog.zip" 2. In Project window, select Assets/Editor/Bad.cs 3. Drag Bad.cs ou... Read more

0
votes
Fixed

UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...

Serialization

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Aug 17, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "GuidsScene" 2. Enter Play Mode 3. In Hierarchy window, select "Guids"... Read more

0
votes
By Design

[UnityWebRequest] Playfab async Task doesn't let the UnityWebRequest tas...

WebRequest

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Aug 20, 2020

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Version/s: 2018.4, 2019.4, 2019.4.6f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("1271977Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expected resul... Read more

0
votes
Fixed

ScriptableObject serialized fields get unassigned after importing when t...

Asset - Database

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Jun 08, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Make sure that the 'Auto Refresh' in Preferences > Asset Pipeline is disabl... Read more

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