Search Issue Tracker

0
votes
Fixed

Repaint is called every frame when Timeline window is opened and a Playa...

Package: Timeline

-

Jul 28, 2019

-

Version/s: 1.0.0

How to reproduce:1. Open the attached project ("PlayableDirectorPerformance")2. Open the Profiler and enable the Profile Editor3. In... Read more

0
votes
Fixed

Player crashes on 'scripting_object_get_class' if there are variables in...

Scripting

-

Jul 28, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "PlayerSerializationCrashStripped.zip" project2. Open Build Settings and make sure that the 'S... Read more

0
votes
Fixed

Creating Assembly Definition Files makes the editor not pick up custom i...

Scripting

-

Jul 28, 2019

-

Version/s: 2018.2.0a1, 2018.3, 2018.4, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Introduced on 0a693dba0b96d124edf643ae7e6443d230849569 by https://ono.unity3d.com/unity/unity/pull-request/58414/_/asset-pipeline/mo... Read more

0
votes
Fixed

Unity Editor crashes on "scripting_object_get_class" while in Play Mode

Package: Scriptable Render Pipeline HD

-

Jul 28, 2019

-

Version/s: 6.9.0-preview

Steps to repro:1. Open original project "Frostbite.zip"2. Enter Play Mode3. Move around the scene with W -observe the crash- Reprodu... Read more

0
votes
Fixed

UI Flickers in Game View when Camera.Render is Selected in the Frame Deb...

Profiling

-

Jul 28, 2019

-

Version/s: 2018.3.3f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached project named Case_11726372. Play the Scene4. Enable the Frame Debugger5. Select "Camera.Rende... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

-

Jul 28, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

1
votes
Fixed

[LWRP] FBX Assets lose their materials when importing the assets into a ...

Package: Scriptable Render Pipeline Lightweight

-

Jul 28, 2019

-

Version/s: 5.3.1, 5.6.1, 7.0.0

How to reproduce:1. Create a new LWRP project2. Download and import the attached textures folder(Textures.rar)3. Download and import... Read more

0
votes
Fixed

After deleting extracted material in the Asset's Import settings Remappe...

Asset - Importers

-

Jul 28, 2019

-

Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1172619_repro.zip2. Select untitled FBX3. Navigate to FBX Import settings -> Materials tab4. Extra... Read more

0
votes
Fixed

[UI][Crash] Editor crashes when adding any kind of Layout Component to a...

IMGUI

-

Jul 27, 2019

-

Version/s: 2018.3.0a6, 2018.4, 2019.1, 2019.1.11f1, 2019.2, 2019.3

Reproduction steps:1. Open "1172598" project2. Select "Difficulties" GameObject in the Hierarchy3. "Add Component" -> "Vertical/H... Read more

0
votes
Fixed

Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...

2D

-

Jul 27, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the 'main' scene3. Open the Tile Pallete Window.4. Select the white Tile as you... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.