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[VFX Graph] Exception while compiling expression graph is thrown on assi...
Exception while compiling expression graph is thrown on assigning Event node to Output Event node. Steps to repro:1. Create a new UR... Read more
[Textures] CubemapArray API forces duplicate code because you cannot acc...
Steps to repro:1. create a new project2. create a new script3. in the script, create 1x Cubemap and 1x CubemapArray objects4. make a... Read more
[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...
Reproduction steps:1. Open attached project ("XRPluginOculusBugReport.zip")2. Open "SampleScene" scene3. Enter Play mode Expected re... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps:1. Create a new project2. Switch platform to iOS3. Go Edit -> Project Settings -> Player4. Switch Target SD... Read more
[Bolt 1.4.12]Unable to cancel right-click popup menu by left-clicking, r...
How to reproduce:1. Open attached project "Bolt1FlowMachine_stripped2.zip"2. In Project window, select "New Flow Macro"3. In Inspect... Read more
Clicking on any game object in the scene view crashes the editor
Steps to reproduce: 1. Download and open an upgraded HDRP project in Unity 2020.1.0a222. Wait for the project to import3. Additively... Read more
Bolt 2a10 Removing macro port breaks graph
Escalated - 1 month ago. Original Issue ----You can see the reproduction here: !https://support.ludiq.io/s/attachments/21929/5/437/3... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce:1. Open the attached 'project-1269298.zip' project2. Open the Package Manager window and undock it3. Dock the Packa... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
[WebRTC] RenderStreaming sample project occasionally fails to load the f...
How to reproduce:1. Download the RenderStreaming sample project(com.unity.template.renderstreaming-hd)2. Download the appropriate we... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code